Shigeru Miyamoto
Game Designer/ Producer for Nintendo
He originally studied industrial design
and later made cabinets and housing for arcade games. He was hired by
Nintendo to make there first coin operated game and has been with the
company since. He has a knack for turning hobbies into great games.
He is the creator of Donkey Kong, The Legend of Zelda, Mario,
Starfox, Pikmin, and many other games.
Ken Levine
Game Designer/ Producer for Irrational Games
He studied drama at Vassar College in
New York. He was hired by Looking Glass Studios after responding to
an ad placed in a gaming magazine. At Looking Glass Studios he worked
on Thief: The Drak Project and System Shock 2. He later founded
Irrational Games where he helped create Bioshock.
Alexey Pajitnov
Game Creator and founder of The Tetris
Company
He started as an artificial
intelligence programmer in Russia. He had always liked making puzzles
and board games and one day he decided to program Tetris on a Program
Data Processor and ported it to a PC. He continues to make puzzle
games today, with Hexic being his most recent game.



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